The undead have fascinated me for a while now. There's just something interesting and unnerving about walking corpses that feel nothing and hunger for human flesh. A few months ago I had a chance to play a board game called Zombies!!!. The official text describes it best:
Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie hoard. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape.
The game itself consists of a number of "Magic: The Gathering"-style cards that you flip out on to the table to affect your player, other players and even the game world. Speaking of the game world, The closest example I can think of would be Mouse Trap in that the game is built up as each player puts down a map tile (unlike Mouse Trap you then populate the new area with items and undead) at the start of their turn. It also shares a similarity with Monopoly: games can last for hours if you have a large group of people.
Zombies!!! has been popular enough to spawn five expansion/standalone titles. All of which incorporate ideas from movies like as Evil Dead (Forest) and Dawn of the Dead (Mall). I know you can get this game from Mind Games, but if they don't have it you can always try Gamer's Paradise.
About a year ago Mike turned me on to a little browser-based game called Urban Dead. The basic idea of the game is that you're a post-apocalyptic survivor in a city called Malton. Choosing a Civilian, Military or Scientist class you roam the city defending yourself from the rampaging zombie horde. New features like mobile phones, power generators and the like are added when the creator is done but in a way that suggests the city is slowly recovering.
I played this game for a few months - right up until I was brought down by zombies when I forgot to enter a safe house for the night. I tooled around with being a Zombie for a while, but realised it wasn't that fun for me. My character sat on the server for months doing nothing, until just recently when I logged back in and discovered I'd been resurrected by some enterprising chap. Since then I've got right back into the game. The zombies are tougher and smarter, but the humans have a lot more technological options available to them, like the aforementioned mobile phones and power generators.
Going with my usual role-playing roles I've chosen a support class, in this case the Military's Medic subclass. Although it seems that if you level up high enough the concept of individual classes is greatly blurred. I've died a few times since I restarted, but thanks to resurrect-happy scientist players I'm back up again in no time!
We've moved from board games to web-based games and now it's just a short jump to video games. Specifically: Dead Rising. I spotted this title in the list of games for the upcoming Xbox 360 about this time last year. Dead Rising has you playing as a photographer stuck in the middle of a zombie-invested mall somewhere in the USA. While you’re asked to perform various side missions, it’s open-ended enough that you can just walk around taking photos, dressing up and balancing items on zombie’s heads. It’s also the only game I’d consider getting for the Xbox360, so much so that I’ve taken to walking around the house making zombie noises to try and entice my housemate to buckle and buy both.
Moving into literacy now: whenever I’m in Borders the first thing I’ll do is walk up to the stock computer and do a search for a book called “Zombie Survival Guide”. It’s never in stock, and I keep meaning to get one of the staff to order it in for me. Ironically I’m usually put off by the long register queue that's filled with quiet, shuffling people moving at zombie speed when doing everything from walking to pulling money out of their wallets.
You might be thinking that all this zombie talk had to have an affect. And you’d be right. I do have an idea floating around for a story based in Melbourne some time after a zombie invasion. I’ll reveal a bit more about once I have a better idea of how I want the story to progress. I will say this: it features bagpipes, conscription, a ludicrous body count and a car chase.